I was recovering from covid during most of development, so we ended up falling far short of our intended goal.

You can read more about our ideas and plans in the design document we created, https://docs.google.com/document/d/1YKUzYEo763keKQaIq3PM4LPgUbQFTbLmRQckV1nHtp0/...

The most basic aspect of the game loop is present, the jumping, attacking and very simple enemies. The map and room structure is there but without any real features beyond going from one screen to the next.

The design of the few rooms was the last thing I managed to get done just before the deadline.

There is no end goal or finish, other than to just wander around the rooms and kill some enemies, which do respawn if you leave the room and come back.

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